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Age of empires 2 rush
Age of empires 2 rush






age of empires 2 rush

Sneak a villager back early and build stables. Teutons can knight rush or tower rush, though the former is far more effective in most black forest settings. Koreans have a slow boom, but if they can survive to 40-45 minutes with a good economy, they will be insanely powerful. This can really throw an enemy into disarray. Halberdiers to guard at first, followed by war wagons when they can be afforded.

age of empires 2 rush

Therefore, as Koreans, I like to boom and break through with siege onagers and build bombard towers forward ASAP. This is not a concern on open maps, but on black forest, it is major. If the enemy can get to the Feudal age quickly and wall off, he can get far ahead due to villager seconds saved NOT mining stone heavily. Get a castle up ASAP for unique units, and make some mangonels guarded by pikemen to raze everything in sight. Koreans, with faster stone mining, can put more villagers on other resources to get a good castle time, which works wonders with their tower upgrades free and extra range. Koreans and Teutons have a superior trush, though Mongols can have one off fastest because of faster feudal from hunting. I play closed maps more than open maps, so let me speak on tower rushes there: However, my main question is - is it really worth it to do a tower rush for those three civs, compared to, let's say, booming for castle? Building a tower is fine, but when you garrison 5-10 units, unless adding 2-3 arrows is really worth it, aren't you wasting resources? This is especially the case for Teutons - when you do a tower rush, you'll have to make villagers, archers, or skirmishers who's sole purpose is to garrison that 10 space, so would it almost be like wasting 10 resources that could be used for resource production and/or attack? If so, then how could I utilize the double garrison bonus the most effective way possible? For spanish, their towers can be built up quicker. For koreans, they can produce towers at the enemy's base which will instantly upgrade to watch towers in castle age along with +1 range. For teutons, they can produce a tower in feudal age near the enemy's base, and garrison with 10 units to create a "death zone". I've heard of a possible strategy of tower rushing for those civs.








Age of empires 2 rush