
Project AHO fits decently in skyrim's world and it is semi-lore friendly. Project AHO - It's a good quest mod, although it gets disappointing at the end. Best player house, imo: good functionality, a large place to show off your achievements and items and really cool utility, especially if you're planning to disable fast travel. It's actually a castle/palace, and its the only one that seems to really fit the player have a goddamn castle. The mod will give you a new house for the player. It is forced, and it is properly justified, so it doesn't feel like a bad thing.

You can't stop doing the quest until you finish it, so it's not something you can do alongside other quests.

It has enough combat to keep you happy, and a couple decent boss fights. The quest has a good horror spin at first, and then turns into an adventure-quest mod. The mod adds a medium-sized dungeon you'll visit once, and a big dungeon/area, about the size of blackreach which you'll visit once or twice. It has excellent voice acting, a simple but cool storyline and ok storytelling. The new content it adds feels detached from the world of skyrim, but it is well justified and still feels like it could reasonably be part of TES world.

It also adds a new town, Helgen, a few new, unremarkable companions, a cool house, etc. It gives you a good amount of combat, although no special boss fights or anything. The quest makes use of existing locations/dungeons as well as adding a few new locations. You can spread it throughout your playtrhough. It's pacing is good, it doesn't feel rushed like the main quest, and allows you to play it alongside other quests, which is nice. It has really good voice acting, good story, a bit cliché, and decent storytelling. This mod fits very well alongside the vanilla storyline, it feels as if it could have been part of vanilla skyrim all along.
